GKC Art, Engineering, & Pageantry Judging
The spectacle begins
Shady Stage, OSU Lower Campus
Friday:
5:00 PM -
7:00 PM
Judging and awards are a big part of
the fun. At the Friday night judging, teams run a gauntlet of
Art and Engineering judges and end their evening on the Shady
Stage, performing their required team song.
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The Judging Categories
The four categories that determine overall
scoring are Artistry, Pageantry, Engineering, and Timing.
Scores are tallied at the end of Sunday's events and using highly
complex mathmatical formulas, every team receives some type of
award!
ARTISTRY
The Artistry Judges gather information during the Friday judging
and throughout the Race. Judging is based on the creative
craftsmanship of the entire Sculpture and includes such things as
use of color, costumes and 2- and 3-dimensional artistic designs
(including gratuitous moving parts). A team receives a score
between 1 and 10.
PAGEANTRY
Pageantry Judges will be watching teams from the
Friday judging and throughout the weekend. Judging is based on such
things as humor, theatrical appeal and thematic role playing. A
team receives a score between 1 and 10.
ENGINEERING
Engineering Judges will be at the Friday judging, the Saturday
morning Tech-Check, and throughout the race. Each judge has his or
her own technique for collecting this information, so racers
must be prepared to answer questions about, and to
demonstrate, their Sculpture. Engineering judging is based on
the creativity of the Sculpture design for dealing with various
course obstacles, ingenious ways of solving problems, imaginative
use of materials, and quality of construction. A Sculpture falling
apart or failing to negotiate an obstacle leaves a definite
negative impression. A team receives a score between 1 and 10.
TIMING
Race time is determined from the time taken to complete the
course, plus additions for penalties and other infractions as
determined by the Timekeepers and minus 1/2 hour for each Rumble
Seat Passenger (non-pedaling racer).
Teams must complete all sections of the course to
qualify. Completing all sections means
getting the sculpture across the finish line for each
section without resorting to non-human power. The team with the
best time after penalties will receive 10 points, the slowest team
will receive 1 point and all others will be distributed in between
in proportion to their time.